How to get camel divisions hoi4. Allocate a general to the Army group. How to get camel divisions hoi4

 
 Allocate a general to the Army groupHow to get camel divisions hoi4  Get out 2-3 light tank 20 width (40 if u can) before the desert war

g. If you internalize these concepts, you'll understand that if you invest 10 army XP into modifying the battalions in a template, you can make a huge difference in the efficiency of small divisions, while the effect is quasi negligible in very large divisions. A brief tutorial. This is the main fighting force, and the primary source of most statistics. Battalion Edit. ago. Land units. You have 2 strategies to win. Press control + b when your division is walking to make them railroad. Or the ability to catch and encircle enemy divisions? In the former, you should pick a path that is all plains or desert, if the latter, then it doesn't matter. On a successful roll, they join the battle; on a fail, they stay in reserves. I capitulated ussr first (used lithuania and latvia (naval invade riga) to surround and overrun the bulk if the russian army). I did not lose either combat, and I would not have lost all units immediately and at the same time even if I had. I did the two achievements you mention with UK, but in 2. HoI4 loses this distinction. oh and Japan only gets them through the focus. Achievements have no in-game effects; the achievement just pops up in-game, and is then added to the player's Steam or Xbox profile depending on the version of the game. I think they have to unlock bicycles. Description. It's a major mechanic of the divisions. It will be able to control 72 divisions. 1. Adds a decision for everyone to get the (formerly) Japan-exclusive Bicycle-Unit. bigcxnt • 2 yr. If that doesnt work, consider training mountaineer special forces or even, dare i say it, paratroopers to get around their death stacks. Your template for example is supposed to be an offensive division. ago. Train bicycle divisions in counter-sabotage tactics and equip them with detection equipment such as bomb-sniffing dogs and metal detectors. At the same time, the men in a reserve division also had civilian jobs, so the impact on the civilian economy of having a reserve division is much less than the impact of having a regular division. Go to divisions and recruitment panel, at the top right, there must be an arrow thing, which will allow you to pick a puppet country, then you can select dutch east indies and pick a division and copy it, and recruit men using that division template. Hearts of Iron 4 Unit Cheat Code List. If you have more than 36 divisions keep logistics if not remove it. ago. Im pretty new at the game too, but i figured out that cavlary is pretty much the equivalent of motorised infantry for like, the first 2 years of the game, it is. ago. • 3 yr. Put your 14/4s on Belgian Luxembourg border. Meanwhile, I have outrageous infantry equipment, support equipment and even some truck equipment deficits. I go to execute plans its says divisions still preparing -20, If at least one division is moving or is not ready it will give you that message. As Lawgun said, do it as Great Britain with path of "king's party". That would be 4-6 20 wide divisions, or 2-3 40 wide divisions. Coordinate with friendly counter-intelligence units for counter-sabotage operations. You could mix them with tanks in offensive divisions but the slight boost in deserts is not worth the loss of hardness or other stats from mot/mech. New comments cannot be posted and votes cannot be cast. For example infantry has a site of two; artillery has a size of three. Country A has a spearhead of 10 divisions, about to cut off some of Country B's troops. While this is acceptable in single player if you're moderately good at the game, it's far too much wasted time in MP games. • 4 yr. But you also got to look out for deficits if you're facing a longer war for e. If a division has up to 20,000 soldiers then 400 would be 8 million soldiers. B. If you are fighting a lot in mountains and/or have mountaineers, you can make a template with a combat width of 25. Look in your division templates or. R5: On top of a general, the new update grant an attack bonus for cav but despite my best efforts i couldn't break the german line in the Dutch region(CAS, naval and air superiority). Motorised divisions are the fastest, with engineer support companies. V)" (for special purpose) was added. 4 organization, which is too low for a tank division. You then add heavy self-propelled guns and tanks to your "cavalry" division, but not so many that it starts qualifying as a tank division, or you'd lose the bonus. A 6/1 division (6 infantry / 1 artillery) has 6x2 + 1x3 = 12+3 = 15. Find below our table of unit names to unit codes conversions for use with console commands in Hearts of Iron IV. Radio tech increases your reinforce rate, as. Here is the resulting function: def fitness_func (solution, solution_idx): divParams = np. Not as effective in this role as motorized (because they’re slower), but cheap and viable. It's a good cheap filler if you lack that. But we can omit dividing it by 25 simply because it won't affect which. If you’re a little behind, don’t sweat it. Not sure, didn't know anyone besides Japan could make bicycle divisions. Discussion. P. 30 organisation is terrible. slightly over 100% reliability]). Determined By. My guys are always out of supply, yet the UK seems. they all give XP towards cavalry leader, but only cavalry and camelry also towards infantry leader (if this hasn't changed. You can change the template used for individual divisions. Pause the game as soon as the combat bubble pops up. AdorableKiwi16 • 3 yr. It’s cost and fuel. This thread is archived. Wait Im supposed to upload videos?Hello everyone - I made this video randomly, it was not planned content, rip. For armor is much more complex but luckily there are like hundreds of tutorials about that. ago. You cannot assign a frontline, or it will cancel the garrison order and thus take you back down to 24 divisions. Or 12-6 inf/art with engineers - Heavy Infantry. Stuff2511 • 6 yr. Showing 1 - 5 of 5 comments. so I know what’s on the battlefield without a necessity to check templates many times. ago. let's go. If they don't have them they get attrition and their Organization drops. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. If that doesnt work, consider training mountaineer special forces or even, dare i say it, paratroopers to get around their death stacks. This is not concerning. Standard “leg infantry” divisions are the most reliable and cost effective divisions you could hope for. Sort by: Open comment sort options. A 42 Width Tank Template. Zeel26 • 1 yr. Like for tanks having a maintenance attachment seems useful. Then I make like 16 divisions of 9/3 or 9/4 (infantry equivalent/artillery) to pack a real punch. Example 2: same rules as example 1 but with tank option in modern warfare so you have 12. Do you perhaps only control all the states? The achievement requires you to own them i. 25% of British POWs captured by Japan died. I have played the GWR mod several times before as Germany but I always lose cause my Division templates suck, any suggestions. A Red Revolution has collapsed Federal authority. The AI knows how to make good divisons (as long as they have plenty of right equipment), they don't know how to make the proper weapons, so they keep producing only infantry equipment and they end up building infantry only divisons. Losing a couple of weeks of data is not the end of the world. Select division and then click red trashbin icon in the army view. I also thought of infantry divisions with integrated tanks and lots of arty to function as shock troops. I think you need BftB and you can only do it as certain countries, the wiki says: "Exclusive to British Raj, France, Iraq, Italy, Oman, Saudi Arabia, Spain, the United Kingdom, and Yemen. 57% of Soviet POWs captured by Germany died. • 3 yr. r/hoi4 • 3 yr. It's also better to not specialize defense like that and instead spread it out. array ( [battalions [indx % 41] for indx in solution]) return np. The division organisation is basically identical to the division designer in the game. i might swap one medium for SPG or add another infantry and then TDs and an SPG. This thread is archived. You can completely ignore the air, not build any planes from the start of the game and still win against the AI. Request Forces. thanks! UK is the easiest for both achievements. In vanilla I generally make a lot of tanks, but in this mod heavy artillery is really good. First ridiculously easy to get 50% bonus on capital and super capital ships, if that floats your camel, go nucking futz. For tank divisions, just aim for about 20 org, tank/motorized ratio can vary based on land doctrines. Cavalry, send all your cavalry divisions there. Division. Conquer the US. 4. It is determined by the amount of units in a division and their values. The difference is the enemy's 70 divisions were comrosed of just a couple of. r/hoi4. 11 If you are still with me at this point, several perks of Italy's focus tree. We’ll get there pretty quickly at this rate. Nothing you can do except reload a past save. Casualties increased by half a million, so they count as killed. 4. I would hold the port and maybe the factories, which together are worth about three divisions. The first us combat width. (20w) - Light Infantry. Ive been having issues understanding proper defense strats with divisions and have been researching for the past week but am still having trouble completely understanding where I should be focusing stats and what not and im not keen. They are part of the Japanese focus tree. I want to emphasize this. Stupid divisions with light tanks and infantry in the same template for example. I took Yemen, Oman, UAE and Qatar and got the achievement. They take a fraction of the casualties regular infantry take due to their hardness. You have a division that is 5 medium tanks and 5 infantry brigades, it has 45% hardness. It allows players to create organizational templates for divisions — units that can be assigned to command. Most players will recommend that you build templates with a combat width that is a factor of 40, such as 40, 20, 13. 1. Any change costs army XP except for renaming and changing the symbol. The small division has a CW of 10, the large division a CW of 30. The more attacks the enemy has, the more. Here is the strategy for fascist UK in HOI4 if you want to form the Empire and maybe the EU: Start the Civil War against the Allies and conquer the UK and all the colonies. You could also use mods. • Show that late game Germany can be dealt with. A unit with 100 soft attack against a unit with 100 defense is 100 blocked rolls. You can move the rest of the troops anywhere, except for the one division on the garrison order. Attacking Units: Combat width 27, 30, 40-45. CorpseFool. ago. 2. 40 width tank divisions is prettty intense against AI. I literally have a spreadsheet open right now that tells me that 1 Infantry division requires 7. E. They come in all different sizes, depending on design and composition. ago. Use them just like regular infantry except in the desert. Toolpack mod allows you to create any type of divisions you want. They will be murdered by tank destroyers. Note that you don't need to enact a plan to receive its bonus; units will still receive their planning bonus even if commanded and controlled to attack specifically by you (as opposed to the battle plan AI). . There'll be situations where a 6 cav 1 MP division would suppress all the resistance, but you had to put two 5 cav 1 MP divisions there instead. Some modifiers can help further, but with some research in the GBP doctrine all should go well. Ideally, when your soft attack is equal to defense. Tanks are good against tanks. Your goal in singleplayer is to maximize soft attack as much as possible. 1. In this titanic struggle of national survival, we must use every asset and every advantage. Supply is high in the area but strength isn't rising,A bunch of marines and 2 tanks (light > medium > modern) - whatever the amount is for 20 combat width. Mount and Iron: Bannerlord. You can stack more 20 width divisions in a province, but 40 width are stronger. Arabia is one of the hardest formable, probably. When you click 'create template,' and the 'T1, T2, T3' show up. Cavalry as the class of units includes cavalry itself, camelry, motorized infantry and even mechanized infantry. The terrain of land provinces can affect the movement and combat performance of units, and cause attrition. mountain = "light gray background with ". You can use exercises to get you troops to Regular, from there they need combat experience. Basic 14/4. 378K subscribers in the hoi4 community. Soft attack will deal damage to the enemy, and breakthrough helps you break. Penal patalions are locked divisions from a ussr focus. If you’re careful with micromanaging and know the game, you really only need a few 40W tank divisions to breakthrough/encircle (in SP). Edit all infantry division templates to 7-inf 14 width divisions, and all tank divisions to 18 width pure light tanks. Generally I want use cavalry as effective land units (on the same level as infantry or tanks), not just as cheap partisan activity suppression units or solely meant to capture empty land plots abandoned by the enemy, but I don't know what a good and effective combat. For base game, it's locked to the UK only I believe if you have no DLC, for other nations though, iirc, Turkey can get them if they go Ottoman. Put ~5 mil factories on gun and up that to 7 or 8. The British fielded 1 marine division and 2 airborne divisions in total. However, that means we'll never have camel divisions. Cavalry are like cheap motorized and can be used to move into a territory quickly and encircle but generally suck at fighting. r/hoi4. They're considered a mobile battalion. Stop allowing the AI grow out of control and proactively hunt them down. Note that a division with only 1 battalion in it counts as much. 11 2 2 comments [deleted] • 2 yr. ago Camels are not good offensive units. I would just do 20w with your standard defensive supports. • Display novel defense in depth with lines of retreat based on perpendicular fallback lines. Like I 4 of them lose to one singular infantry division, with those kinds of stats one division should be able to invade the USSR with 24 divisions r/hoi4 • Operation Pike | Patch Notes 1. 4 x (highest unit) + 0. r/hoi4. ago. Consolidate the British Isles, conquer Ireland, and complete the Unite the Anglosphere focus. The reasons they're losing, from what I can see, is: Weather, terrain, low supply, low strength, low organization, and the rest are probably: lack of air support, not the best division templates, maybe combat width and maybe a lack of doctrine, field marshals, generals and chief of staff. I checked the following combinations; Pure tank, pure SPG and 50/50 split for all 4 hull types, all combinations either with all motorized or all mechanized. These are the "ideal" combat widths for the offensive units, either tanks/motorized/mechs or inf/arty. And engineers, recon, artillery, hospitals and logistics as support companies. This is technically the most efficient for creating factories and much faster. 4) If you find production of support equipment to be burdensome or decide later you want 40 width divisions I have learned playing UK (I pretty much have to do this due to early industry and Army XP constraints) that converting your 5/3/1 divisions to 12/5/1 simply requires doubling your rifle and artillery production and losing about 30 points. The factories you do have should make good tank divisions to breakthrough the enemy lines, and cheap foot infantry to hold your lines. You should very rarely use battle order execution, maybe for when you are just sweeping the leftover forces. I ran that as Italy once in Libya and smashed all the way from Egypt -> Israel -> Syria before. Here is an example of a basic 10 Infantry division template for defense: And a basic 7 Infantry - 2 Artilery division template for offense: Reset -> Reset the edits you've made but haven't saved. This achievement, I think, will remain the one that got away. I usually give them descriptive names like “20W Inf. Garrison division - 5 infantry. Paradrop: A simple true/false check if the division can be paradropped. In vanilla I generally make a lot of tanks, but in this mod heavy artillery is really good. The front advanced along the railways and kept within range of the supply hubs. Divisions of 1 cavalry battalion are much more efficient than large divisions with military police attachments. We assume all divisions are equal and have 20 combat width. . At their simplest, tank divisions are just a mix of tank and mobile battalions. Discord! me on Patreon! me on Twitter:. DeezeKnotz • 4 yr. Any spearhead order breakthroughs will get bogged down when they go in between supply hubs. 362K subscribers in the hoi4 community. 9. Regardless of what kind of division you design, always make sure its width can divide 80 cleanly. Occasionally, if I spawn a bunch of other divisions into the training que, I can get the exiled divisions to pull the available manpower. 1. A 42 Width Tank Template. In combat, this stat gives the number of attacks the unit can make against a. Cavalry is faster than Camelry and has minisculely better defense and breakthrough while Camelry has more HP, slightly less supply use and terrain boosts at the cost of being more expensive. I did not manually delete them. You'll have to manually move them to a port then move them to one of your ports. Guns and tank are the one you want with 15 industry first. 3 inf + eng/art kind of gets the division over some thresholds to just not roll over an die when it actually. 1 IC/HP, which is a drastically improved ratio compared to pure tanks, and is basically the reason why infantry types are a core component of any division. 2. Also unlike most other major power nation's naval focuses, carrier research bonuses are not mutually exclusive to capital focus/bonuses. You get events to release 4 puppets and can raise colloboration or release for the others. It is much easier tk increase smaller divisions than larger ones. It uses exactly the same amount of manpower and equipment. My usual strategy against AI stacking is to concentrate a good amount (around 20 usually do) of strong armoured/motorised division to attack a single province then keep rotating troops in and out until breakthrough and encirclement, takes a lot of micromanagement but it usually do the job. 9. 5 MP/HP and 24. You have to just make sure you are producing enough support equipment to keep up with the amount of templates you are pushing out. martijnfromholland. . The game should automatically equip your units with the most up to date tank design. Quantity is not as important as quality. 1. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Media in category "Icons". Get out 2-3 light tank 20 width (40 if u can) before the desert war. Also if a division has a locked composition, then its also not possible to delete. New comments cannot be posted and votes cannot be cast. So France, UK, Saudis. 1. When Bannerlord comes out, they'll use the Camel model Taleworlds made for this. This is one of my hoi4 tutorials that covers the army part of the game, and will soon do more hoi4 guides and tutorials for the intelligence, navy and air force, as well as obviously more hoi4 army guides. I try for twelve tank divs min, before war. Normally, in any battle, there is 80 combat width however any time you attack from one more side the combat width goes up by forty. Quade Sep 23, 2020 @ 5:24am. This being taken into account, the optimal width for a division would be 5, 10, 20, or 40. 380K subscribers in the hoi4 community. 2. 3 Army experience costs 1. Support battalions you want engineers, recon, field hospital, logistics and your choice. I know the otto's can get camel units through their focus treeFor RT56, I think you have to either be in the middle east, control land in the middle east or have a puppet in the middle east, so you can take a decision for 150 army XP to unlock. Combat width is an unideal number. Actually cavalry is slightly more expensive than normal infantry, so for the sake of converting it's not optimal. You need support equipment researched to be able to use bicycle battalions. Or play as japan. You always wanna keep producing divisions as a major country. Hearts of Iron IV propeties button is highlighted After opening up the propeties window, click "Set Launch Options": Camels and medium Tanks. You always wanna keep producing divisions as a major country. 40 width camel divisions. I was fighting against 70 divisions, with my 10. With the heavy amount of soft attack, you can catch other players off guard, especially if you can roll with this early in the game. Preferably a weak cavalry one. Renember that calvary in Hoi4 gets both General traits to work with them. b. 4K. Only Compatible With Vanilla For Now. png 25 × 22; 1 KB. For mobile divisions, you want 6 motorised and 9 medium self propelled artillery (the middle small icon on the right of the medium tank tech). I. They can be used to follow your tanks, to help prevent the tanks from being cut off. (+/-2). We then multiply 300 by 1 and get 300 (obviously). For supports, take artillery and potentially maintenance, engineer, logistics, or AA. The Ascari and irregulars can get disbanded when the war with Ethopia ends if I remember. ocean = "blue background with ~". Mods have sought to remedy this in various ways, beginning I think with Chondrite. You ought to see 20-30 extra armor and piercing for the division, but at a total cost that’s much less than just using super tough tanks. They do that either through the land or per sea. The achievement is definitely working because I got it this weekend as Saudi Arabia. Its dumb. 1. Alystrius Research Scientist • 6 yr. For example, with a 5% special forces limit, if you have 10 divisions with each 10 battalions. It doesn’t leave much wiggle room, though. you can get them by puppeting japan after japan does '"bicycle battalion" focus. 41,42,44 are great division widths, as well as 18,21,23,27. If you have more than 36 divisions keep logistics if not remove it. Division Templates, Tank Designs, Aircraft Designs, and Metas (Updated for Arms Against Tyranny) By Nost. The expansion’s been for less than 6 hours and there’s already a mod for that. Showing 1 - 3 of 3 comments. You can also puppet the Netherlands, and copy their bicycle template as (e. All of this depends on combat width, terrain, supply, and most importantly who you're fighting. It allows players to create organizational templates for divisions — units that can be assigned to command groups and engage in land warfare — which are then able to be trained, equipped, and deployed. You could also get bicycle divisions as japan and invade the allies from germany after getting docking rights and military acces. weighted to attacking you in a good defensive position. I personally rarely use AA as an actual batallion in my division designs anyway. I did it in non-historical AI and hoped that Britain would decolonise, and I lucked out on the first attempt. Major Countries starting with territory in Africa: Britain, France, Italy and Spain. If you really don't want them to use a certain design you can go into the division designer, click on the equipment tab, and uncheck the design you don't want them to use. BrilliantAspect43. 198. But we can omit dividing it by 25 simply because it won't affect which. To weigh the advantages of small divisions VS. Division type doesn't matter, although the bigger the division, the better. Sorry for jumping in, I just started playing the game, and I got the option to disband them, but I was wondering what is the benefit of it? I just left them guard Ethiopia while I moved the rest of my troops back to Europe. I played as fascist UK. You need Army Experience to change your template. gaoruosong. For it to be true, all Battalions must be Paratroopers. It is possible to see the achievements sorted by the percentage of users that. Create and deploy enough divisions so that 500k manpower are in the field. Its called "No Puppet Division". They came in with Waking the Tiger, and I think they're limited to Japan. Then, all 55 divisions just disappear. The recommended route includes invading the Baltic States, Poland, the Soviet Union, Iran, and, finally, the rest of the Axis (as well a specific focus) in order to get this achievement. 12 more replies. I would just do 20w with your standard. When I play as Japan, I switch over 1 of my 24 division armies to a 20w bicycle template, 7bi / 2 (mot) art. 2. Also unlike most other major power nation's naval focuses, carrier research bonuses are not mutually exclusive to capital focus/bonuses. Land warfare is performed by divisions, subdivided into Brigades. Upgrade the new ones when you get enough xp to do so. I did not get nuked. lukas Dec 24, 2016 @ 8:26am. Historical divisions are also sub-par, with the current combat mechanics. r/hoi4. Support recon, engineer and whatever else you feel is necessary. This is fine and dandy for divisions you want to have a lot of, but marines and amphibious vehicles are special forces so you want to maximize the bang for the buck. The Egyptians will not get through. As the scale is considerably larger than in games using similar systems (say Gary Grigsby's War in the East which "just" simulates parts of the eastern front and the whole war, leaving out the civilian side), I would consider the token-and-field system a suboptimal. I also will open up another two fronts as well. Only reliable way of getting veteran troops in my experience is Defense. (Turn off infinite) Make new divisions when you get enough supplies for a new one without the logistics turn red for a single item. AaranPiercy • 4 yr. 1. Cons of large divisions - Very low ORG per combat width. g war with the USSR because you have to fight a lot of troops and conquer a lot of land so your infantry will use a lot of equipment. 1,955 ratings. There are. New camel division meta? So was making a little meme with italy, deleted all divisions and created 20w pure camels. Strategically located at the crossroads of Asia and Europe, Turkey is bordered by Bulgaria and Greece to the west, Italy, the Island of Rhodes to the southwest. • 3 yr. lilmuny • 1 mo. Play germany, get maneuver warfare spirit, get guderian as theorist, get a maneuver expert advisor, make tanks with 12 speed ( same as trucks ) = profit. We then multiply 300 by 1 and get 300 (obviously). Note that you can also combine divisions and that will combine also their equipment. Prioritise building up your industry, as France in Hearts of Iron has a pathetic number of military factories (try and get at least 30-40 by the time Hitler invades). I didnt invade arabia with them I left them in the UK and used my regular army. Standard “leg infantry” divisions are the most reliable and cost effective divisions you could hope for. 4% faster. For reference, my division templates are the classic 7 infantry, 2 artillery, but. When it runs out of organisation it retreats. Nop, it happens when you have many puppets. All of the division stats take a hit when low supply or encircled, tanks in particular get shredded once fuel reserves in division dry up. 5x Motorised. Select to Train that division and then Shift + Click on the Add Unit. Your 4 mountaineers should go to the Yemeni border. When Bulgaria is at war demand Thrace. Like I 4 of them lose to one singular infantry division, with those kinds of stats one division should be able to invade the USSR with 24 divisions r/hoi4 • Operation Pike | Patch Notes 1. Rd_Svn • 1 min. i looked in the gamecode, ive got 74 camel divisions, i own more than i need and ive got more than 4500 infantry equipment. nu [number] – Adds the specified amount of National Unity to your pool. Tank division - Somewhere between 10 and 13 medium or heavy tanks + 7 to 10 motorized or mechanized infantry - should end up at 40 total combat width. Do the 9 infrantry and 4 artillery. It doesn’t leave much wiggle room, though. slightly over 100% reliability]). This is your strong pushing template, and should be doing most of the fighting if you're a major nation. A shortcut to add_equipment is simply ae. • 5 yr. My basic infantry template would be 10 inf. . But im not sure if it can be used while in civil war.